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Three teams compete simultaneously with 1 ball (TowerballÒ Orb)
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Each team is assigned a jersey color (example: red, blue, yellow)
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The court is divided into concentric circle scoring zones
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The Tower is located at the center of the circular game court
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The tower is comprised of a Dome, Tarks, Basin and Slides
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The tower has three colored-coded goals (tarks) that match team jersey colors.
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Players score by shooting the ball into the tark that matches their team color.
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The further a zone is
from the tower, the higher the point value
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N-zone 2 pts, O-zone 4 pts, T-zone
6 pts, X-out 6 pts (8pts-optional scoring)
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The number of players can range from 6 up to a school classroom.
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Any player can score from anywhere on the court
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Scoring by rounds- the
first team to win three rounds is the game winner
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Rounds last 10 minutes
and the time clock runs continuously
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Play starts when the referee bounces the ball off the dome - Dome-it
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A player with the ball has 5 seconds to shoot or
pass. Play continues until a player shoots the ball into a tark. The ball drops out of the basin and is randomly distributed
down the slides where it is expelled to an X-out .The team matching the color of the X-out puts the ball back into play.
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No free throws-referees add / subtract points to the score of involved teams
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N-zone is a non-possession area, a ball deflected into a tark will score 2 points
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Players dribble on a
hard court and run with the ball on a soft surfaces